Patch Notes

SKILLS

New skills

— The following skills have been added to all classes:

Skill Character lvl, required items Skill effect

Might,

Chant of Might,

Maphr's Might,

Soul Might.

Character lvl: 76
Required: Spellbook: Might
Skill Lv. 4:
P. Atk. +250

Shield,

Chant of Shield,

Maphr's Shield,

Soul Shield.

Character lvl: 76

Required: Spellbook: Shield

Skill Lv. 4:
P. Def. +330
Ability of Glory Character lvl: 90
Required: Spellbook: Ability of Glory Lv. 1
Skill Lv. 1:
For 2 hrs CON, MEN +1. Consumes Spirit Ore - 5 pcs.

Auto-use available;
Skill can be used in the Olympiad;

The effect is canceled if the character dies.

Death Knight

Skill Character lvl, required items Skill effect
Consumption Character lvl: 76
Required: Spellbook: Consumption

Skill Lv. 1:
Replenishes 200 DP. Consumes Spirit Ore - 30 pcs.

Cooldown: 30 sec.

Auto-use available.

Dreadnought

Skill Character lvl, required items Skill effect
Amazing Spike Thrust Mastery Character lvl: 76
Required: Spellbook: Amazing Spike Thrust Mastery

Skill Lv. 1:
The skill Spike Thrust is enhanced and replaced by the skill Amazing Spike Thrust.

 

<New Skill effect: Amazing Spike Thrust>

The skill range is increased.

The skill power is increased.

The effect of Shield Defense Ignore is increased.

A chance of an additional attack is added.

Amazing Thunder Storm Mastery Character lvl: 76
Required: Spellbook: Amazing Thunder Storm Mastery

Skill Lv. 1:
The skill Thunder Storm is enhanced and replaced by the skill Amazing Thunder Storm.

 

<New Skill effect: Amazing Thunder Storm>

The skill power is increased.

The skill ignores any defense.

The skill’s cooldown is shortened.

The skill’s Crit. Rate is increased.

Buff Thief Lv. 1 Character lvl: 77
Required: Spellbook: Buff Thief

Skill Lv. 1:
With a certain probability, steals up to 2 effects that affect the target. Doesn’t work on buffs of monsters. 

Consumes Spirit Ore - 15 pcs.

Buff Thief Lv. 2

Character lvl: 80

Required: 
16 800 000 SP
5 000 000 Adena

Skill Lv. 2:
With a certain probability, steals up to 3 effects that affect the target. Doesn’t work on buffs of monsters. 

Consumes Spirit Ore - 15 pcs.

Duelist

Skill Character lvl, required items Skill effect
Amazing Rising Attack Mastery Character lvl: 76
Required:
Scroll: Amazing Rising Attack Mastery;
4 800 000 SP

The skill Rising Attack is enhanced and replaced by the skill Amazing Rising Attack.

 

<New Skill effect: Amazing Rising Attack>

The skill power is increased.

The skill’s Crit. Rate is increased.

Rogues

Class Skill Character lvl, required items Skill effect
Adventurer, Wind Rider, Ghost Hunter Potion Mastery Character lvl: 60
Required: 6 000 000 Adena

Skill Lv. 3: 

Effectiveness of HP replenishing potions is increased by +30%.

Fortune Seeker

Skill Character lvl, required items Skill effect
Buff Thief   Lv. 1 Character lvl: 77
Required: Spellbook: Buff Thief,
7 200 000 SP

Skill Lv. 1:
With a certain probability, steals up to 2 effects that affect the target. Doesn’t work on buffs of monsters. 

Consumes Spirit Ore - 15 pcs.

Collecting Mastery Lv. 2 Character lvl: 77
Required:
7 200 000 SP
10 000 000 Adena
Skill Lv. 2:
When hunting monsters, the amount of craft points from materials is increased by +10%.

Sagittarius

Skill Character lvl, required items Skill effect
Pain of Sagittarius Character lvl: 85
Required: Spellbook: Pain of Sagittarius,
840 000 000 SP
Skill Lv. 8:
MP +325 by sacrificing 650 of the character’s HP.

Moonlight Sentinel

Skill Character lvl, required items Skill effect
Esprit Character lvl: 76
Required: Spellbook: Esprit,
7 400 000 SP

Skill Lv. 9:
When running, bonus HP recovery +6, bonus MP recovery +3.

When standing, bonus MP recovery +1.5.


Ghost Sentinel

Skill Character lvl, required items Skill effect
Dark Sense Character lvl: 76
Required: Spellbook: Dark Sense
6 300 000 SP

Skill Lv. 1:
When dealing Crit. damage with certain skills, replenishes the character's MP via Shillien's blessing.

 

<Relevant skills>

Double Shot

Lethal Shot

Knights                                                       

Class Skill Character lvl, required items Skill effect
Phoenix Knight Phoenix Help

Character lvl: 76
Required:
Spellbook: Knight's Help,

5 400 000 SP

When using the skill Shield Strike, there's a chance that the shield will be imbued with the energy of Phoenix, which will strike the target and force it to attack.
Hell Knight Help of Hatred When using the skill Shield Strike, there's a chance that the shield will be imbued with the energy of hatred, which will strike the target and force it to attack.
Eva's Templar Power of Eva When using the skill Tribunal, there's a chance that the crucifix will be imbued with the power of Goddess Eva, which will strike the target and force it to attack.
Shillien Templar Shillien's Help When using the skill Judgment, there's a chance that the crucifix will be imbued with the power of Goddess Shillien, which will strike the target and force it to attack.


Wizards

Class Skill Character lvl, required items Skill effect
Archmage Flame Explosion Character lvl: 76
Required: Spellbook: Elemental Burst

Skill Lv. 1:

Strikes the opponent with an explosion filled with the energy of the Fire Element. 

Deals Magic damage. 

Power 152. 

When attacking an enemy under the Sleep effect, the debuff is removed, and an extra attack is added, dealing damage.

Mystic Muse Water Explosion

Strikes the opponent with an explosion filled with the energy of the Water Element. 

Deals Magic damage. 

Power 152. 

When attacking an enemy under the Sleep effect, the debuff is removed, and an extra attack is added, dealing damage.

Storm Screamer Thunder Explosion

Strikes the opponent with an explosion filled with the energy of the Wind Element. 

Deals Magic damage. 

Power 152. 

When attacking an enemy under the Sleep effect, the debuff is removed, and an extra attack is added, dealing damage.

Soultaker  Void Explosion

Strikes the opponent with an explosion filled with the energy of the Darkness. 

Deals Magic damage. 

Power 152. 

When attacking an enemy under the Sleep effect, the debuff is removed, and an extra attack is added, dealing damage.


Summoners

Class Skill Character lvl, required items Skill effect

Arcana Lord,

Elemental Master,

Spectral Master

Aerial Strike Character lvl: 76
Required: Spellbook: Aerial Strike
A vortex of mysterious energy attacks the opponent.
Human Wizard, Warlock, Elven Wizard, Elemental Summoner, Dark Wizard, Phantom Summoner, Arcana Lord, Elemental Master, Spectral Master Swift Servitor Heal Character lvl: 20
Required: SP

Replenishes HP of a servitor. Power 160.

Available when the servitor’s HP is <80%.

Auto-use available.

The healing power of the skill is slightly less than that of Servitor Heal, which can only be used manually.

Otherwise, this new skill is identical to the already existing one - Servitor Heal.


Doombringer

Skill Character lvl, required items Skill effect
Amazing Soul Smash Mastery Character lvl: 76
Required: Scroll: Amazing Soul Smash Mastery, 
8 000 000 SP

The skill Soul Smash is enhanced and replaced by the skill Amazing Soul Smash.

 

<New Skill effect: Amazing Soul Smash>

The number of attacks is increased.

The effect of Shield Defense Ignore is increased.

Changed skills

Class Skill Changes

Shaman

Healer

Enchanter

Swap Attack, Swap Defense

Convert

MP Consumption for activated skills has been changed.

Consumption MP significantly increases when two or more of the following skills are activated: Swap Attack, Swap Defence, Convert.

Hermit Destroyer Zealot

– Now the skill can be used when HP is less 50% (30% previously);                                                                                    

– Now all effects apply regardless of a weapon type (a sword/ blunt weapon/ spear/ dual sword previously)

Dreadnought Spike Thrust

– The skill level has been expanded to Lv. 15

– Damage and the required amount of SP for learning the skill Lv.5 or below have been changed.

– Now the Spike Thrust skill doesn’t change into Transcendent Spike Thrust in a Transcendent Instance Zone.

Thunder Storm

 – the skill power has been increased and МР Consumption has been decreased.

– the skill level has been expanded to Lv. 55;

– the amount of SP required for learning the skill at 45 lvl and below has been changed;

– the Thunder Storm skill can be replaced by a more powerful skill. The Spellbook: Amazing Thunder Storm Mastery is required for learning.

Vortex

– the skill power has been increased and МР Consumption has been decreased.

– The skill level has been expanded to Lv. 55;

– the amount of SP required for learning the skill at 45 lvl and below has been changed;

Fortune Seeker

Maestro

Vortex

– the skill power has been increased and МР Consumption has been decreased.

– the amount of SP required for learning the skill at 45 lvl and below has been changed;

Fortune Seeker Spoil Crush

– The skill effect has been changed:  Now a character can steal items

– description:

Deals damage with  power to the target, also has a certain chance to steal items from the monster.

Temple Knight Guard Stance

– Learning levels have been changed:   40, 50, 60, 70;

– effect after change:

Lv. 1 P. Def. +80, Shield Defense Rate +50%

Lv. 2 P. Def. +140, Shield Defense Rate +50%

Lv. 3 P. Def. +230, Shield Defense Rate +50%

Lv. 4 P. Def. +350, Shield Defense Rate +50%

Hierophant Counter Critical

– a new effect has been added:

Counter Critical (Lv. 1): P. Def. -30% 

Counter Critical (Lv. 2) P. Def. -20%

Duelist Triple Slash

The skill name has been changed to “Rising Attack”.

– The skill effect has been changed:

– The Rising Attack skill level has been expanded to Lv. 50;

– the amount of SP required for learning the skill at 45 lvl and below has been changed;

 The Rising Attack skill can be replaced by a more powerful skill.  The Scroll: Amazing Rising Attack Mastery is required for learning.

 The Higher Mana Gain skill has been changed in the following way:

*MP Consumption increases with increasing of the skill level                                                

The following character’s stats increase depending on Max MP:

 

 

Max MP M. Accuracy
2,500 3
4,000 4
6,500 5
10,000 6
15,000 8

 

A new condition has been added to the following skills:

Class Skill Spirit Ore Consumption

Doomcryer

Warcryer

Overlord

 

Prophecy of Victory 20
Hard Skin 10
Battlefield Glory 10
Chant of Revenge 6
Chant of Invocation 6
Chant of Battle 6
Chant of Vampire 6
Chant of Reflect 6
Chant of Spirit 6
[Chant of Protection] 6
Dominator Prophecy of Pa'agrio 20
Hard Skin 10
Battlefield Glory 10
Pa'agrio's Wisdom 6
Pa'agrio's Vision 6
Pa'agrio's Haste 6
Pa'agrio's Protection 6
Pa'agrio's Glory 6
Pa'agrio's Immunity 6
Pa'agrio's Fist 6
Hierophant Counter Critical 20
Prophecy of Fire 20
Improve Defense 10
Improve Attack 10
Blessed Body 6
Blessed Soul 6
Cardinal Prophecy of Light 20
Body of Avatar 6
Eva's Saint Prophecy of Water 20
Shillien Saint Prophecy of Wind 20
Vampiric Rage 10

                                                                

— The range has been changed for the following skills:

Skill Before changes After changes
Touch of Death 40 400
Touch of Life 40 400
Horror 600 400
Hamstring Shot 600 400
Life Leech 600 400
Soul Chase 300 400
Rush Lv. 1 400 500
Rush Lv. 2 500 600
Rush Lv. 3 600 700
Sand Bomb 150 600
Lure 400 600
Throw Dagger in Wrist 700 600
Throw Dagger 700 600
Throwing Blood Dagger 700 600
Freezing Flame 700 600
Frost Flame 700 600
Seal of Blockade 700 600
Paralysis 400 600
Anchor 400 600
Curse Gloom 700 600
Mass Curse Gloom 700 600
Mass Slow 500 600
Forget 400 600
Stigma of Shillien 700 600
Mass Stigma of Shillien 700 600
Bind 700 600
Chain Strike 600 700
Mass Chain Strike 600 700
Punishment (Death Knight) 40 70
Wipeout (Death Knight) 40 70

 

— The information that the skills cannot be used at one time has been added to the description of Focus Death, Focus Chance, Focus Power skills.

— Now Skill List Stigma of Shilen, Mass Stigma of Shillien, Rapid Recharge skills are auto-available skills.

— The Divine Beam skill effect has been changed in PvP: the Divine Beam Resistance effect applies to the target and decreases Received Divine Beam Damage with 30 power; the effect does not apply to monsters and bosses.

— Death Knight’s standard attack range has been changed;

— Now the Ultimate Death Knight Transformation skill significantly increases holy defense (including Divine Beam) and decreases penalty of Received Healing;

— Typos have been corrected, descriptions of some skills have been changed.

— 1-3 places bonuses description has been added to the Ranking System interface.

— The Worthy Warrior Transformation Appearance for 1-3 places among races has been changed: Human, Elf, Orc, and Dwarf. The Appearance of Fighter and Mystic for Human and Orc looks different.

— Death Knight changes Appearance of their cloak automatically, they get the Worthy Warrior Bonus skill instead of the Worthy Warrior Transformation skill.

— Previously saved  Transformation skills have been removed from the quick access panel due to changes of the Worthy Warrior skills.

— Passive skill which is activated when using mount transformation (3rd class transfer) and decreases combat stats has been changed:

* the skill name: Dissonance → Mount;

* the skill icon has been changed to better fit with the skill conception;

* The information that the skill decreases combat characteristics has been added to the skill description.

—Now the following skills are physical skills and their Casting Time depends on Atk. Speed: Hellfire, Burning Field, Frozen Field, Lightning Storm, Summon Siege Golem, Summon Wild Hog Cannon, Sweeper, Spoil;

 

Class Skill Description
Fortune Seeker Collecting Mastery Craft points from materials +1% when hunting monsters.
Hierophant Counter Critical

Received P. Critical Damage -30% for 20 min. When the target receives an attack above a certain amount of damage, increases melee Critical Damage for 8 sec.

P. Def. Penalty -30%.

Consumes 20 Spirit Ores.

Death Knight Soul Steal

Fixed Cast Time Skill

Death knight's sword drains the enemy's soul. Requires a one-handed sword.

Max amount of  consumed Spirit Ores depends on skill level: 1, 2 or 3

 

— Features of some skills have been changed in order to improve auto-hunt.

*From now, if a character doesn’t attack a vital spot, common damage (non-zero) will be inflicted. 

* Common damage might be critical (if the vital spot attack is unsuccessful), a character can avoid the hit. It depends on the attacker’s accuracy and the target’s evasion.

* The list of changed skills (including Transcendent Skills) Back Blow, Mortal Blow, Deadly Blow, Lethal Blow;

The Shadow Step skill’s cooldown and casting time have been changed:

Before changes After changes

Cooldown: 60 sec.

Duration of Decreasing Speed Effect: 20 sec.

Cooldown: 30 sec.

Duration of Decreasing Speed Effect: 10 sec.

 

The casting time, the cooldown and effects have been changed for the following skills:

Skill Casting Time Cooldown Additional changes
Block Defense 120 sec. → 30 sec. 15 sec. → 10 sec. The effect of decreasing P. Def. 25% has been deleted.
Block Wind Walk 120 sec. → 30 sec. 15 sec. → 10 sec. The effect of decreasing Speed by 40 has been removed.
Curse Disease 120 sec. → 30 sec. 4 sec. → 10 sec. -
Seal of Disease 120 sec. → 30 sec. 15 sec. → 10 sec. -
Seal of Scourge 120 sec. → 30 sec. 5 sec. → 10 sec. -
Requiem 120 sec. → 30 sec. 5 sec. → 10 sec. -
Magical Backfire 60 sec. → 30 sec. 4 sec. → 10 sec. -
Slow 60 sec. → 30 sec. 2 sec. → 10 sec. -
Seal of Slow 60 sec. → 30 sec. 5 sec. → 10 sec. -
Hamstring Shot 60 sec. → 30 sec. 15 sec. → 10 sec. -
Ice Bolt 60 sec. → 30 sec. 1 sec. → 10 sec. -
Frost Bolt 60 sec. → 30 sec. 1 sec. → 10 sec. -
Mass Slow 60 sec. → 30 sec. 5 sec. → 10 sec. -
Hamstring Shot 60 sec. → 30 sec. 15 sec. → 10 sec. -
Throwing Blood Dagger 40 sec. → 30 sec. 30 sec. → 20 sec. -
Throw Dagger in Wrist 60 sec. → 30 sec. 30 sec. → 20 sec. -
Throw Dagger 30 sec. 30 sec. → 20 sec. -

— the issue when during auto-hunt sometimes buffs are applied automatically (For example, Shield, Might, Wind Walk, Magic Barrier and so on.) even there are activated debuffs (For example, Block Defense, Block Wind Walk) which cancel such buffs, has been fixed;

—  the issue when skills such as Burning Field, Lightning Storm, Frozen Field, Death Blind ignored debuffs Resistance has been fixed

— the “inflicted damage depends on a character’s P. Atk” inscription has been added to the description of Burning Field, Frozen Field, Lightning Storm skills.

— The information about the need to equip a one-handed sword has been added to the description of Flaming Body and Speed skills.

— Cooldown of Holy Strike and Dark Strike skills (Paladin and Avenger classes) has been changed: 1 sec. → 5 sec. Now the cooldown is fixed. 

— the issue when the debuff duration which blocks M.Skill (10 sec.)  in the description of Death Sting skill was different from real duration (3 sec.) has been fixed.

— the issue is when the power of Might of Heaven skill (Lv. 13) was understated and inconsistent regarding nearby skill levels (82 → 92) has been fixed;

— the issue when the equipped cloak wasn't displayed when White Guardian Transformation skill is applied has been fixed.

— the Death Guard skill description has been changed: the clarification about  long-range attacks block has been added;

— the Dark Horror skill duration has been changed: 2 sec. → 3 sec.

Transcendent Skills

— Now the Spinning Slasher skill doesn’t become “Transcendent” (mass) entering a Transcendent Instance Zone;

— the Soul Smash skill doesn’t transform into a transcendent skill;

— the Transcendent Frost Bolt skill has been changed:  60 sec. → 30 sec.

Some parameters of Transcendent skills have been changed:

* Transcendent Bleed Skill Cooldown has been changed: 5 sec. → 1 sec.

The Over-hit effect has been added to the following magic skills: Transcendent Prominence, Transcendent Hurricane, Transcendent Blaze Quake,  Transcendent Twister, Transcendent Hydro Blast, Transcendent Death Spike, Transcendent Aqua Swirl, Transcendent Might of Heaven.